Thursday, October 29, 2009

DSi LL (XL)

I know I haven’t posted in a while, but I thought this was worth a mention, mainly because it got my back up so much.

Over the past few days, rumours have been circulating in relation to a new DS that was due to launch with a larger screen. I pretty much took these to be rumours and nothing more (after all – why launch a DS with a bigger screen), anyway, it looks like the rumours were correct. Lets all welcome the DSi XL (or LL in Japan):



Now I’m in 2 minds about this… Is this intended to be:

A: A pointless update to the (not even a year old) DSi in order to drum up more sales?
B: An attempt from Nintendo to broaden their audience even further to capture the elderly market who find the DS to be too small a fiddly, and also easier to read.

I’m really not too sure. I guess time will tell to see if the DSi XL supersedes the normal DSi (in which case I’d be really pissed). I’m hoping that it doesn’t, because it looks rather big for a portable and bring back memories of the Lynx and other early handhelds which failed when competing against the Gameboy.

Destruction has voiced its opinion, and I find it hard to disagree:

“So there you are. Sorry if you already bought a DSi, but Nintendo has a better one now. The best part is, if you bought DSiWare games for your original DSi, you can't upgrade without losing those games. Gotta love Nintendo and its ability to release ten billion versions of one handheld.”

In all fairness, I’m thinking that that DSi XL will likely run alongside the normal DSi, but all the same it’s a odd move all the same, especially in view of the fact that the DSi and the DS Lite are already running alongside each other.

It’s at time like this that I much prefer the Sony model for downloads, namely that they are not tied to a machine, but instead to a user… Why couldn’t Nintendo also follow this model? Oh yes, it would mean that people wouldn’t then have to buy multiple variations of games and machines!

Sorry, have a bitter head on today.

1 comment:

Sinbad said...

Yep, content-per-user is the best model, like Steam and PSN. XBL at least lets you transfer your stuff, but has a silly 'once every 12 months' limit that should be removed. But locking irretrievably to one machine? Dumb.

But then, Nintendo have taken a nose-dive in my esteem in the past couple of years anyway. Making money hand over fist has made them the laziest company in the industry, they should be making FIFA games with the amount of continuous minor re-hashing they do.